Phoenix vs InControl — CS2 Match Statistics

Phoenix vs InControl

CS:GO Dust2.us Group Stage

✔ FINISHED October 23, 2025 • 20:00 UTC-04:00

Phoenix vs InControl

Match Statistics • October 23, 2025

Game #1

October 23, 2025 - 20:17 (UTC-04:00)

First half

- : -

Second half

- : -

Overtime

- : -

Round History - Game #1

Detailed round-by-round results for Game 1 between Phoenix and InControl.

Track the precise tactical momentum and win conditions with this complete round-by-round breakdown on Current Map. Review how Phoenix and InControl trade map control, execute economic buys, and secure critical clutch points throughout both halves of this professional series match.

Rounds (full)

Round Score Result Winner
1 : Killed InControl
2 : Killed InControl
3 : Bomb exploded InControl
4 : Killed InControl
5 : Killed InControl
6 : Defused bomb InControl
7 : Killed InControl
8 : Killed InControl
9 : Defused bomb InControl
10 : Bomb exploded InControl
11 : Killed InControl
12 : Killed InControl
13 : Killed InControl
14 : Killed InControl
15 : Killed InControl
16 : Killed InControl
17 : Killed InControl
18 : Killed InControl
19 : Killed InControl
20 : 3 InControl
21 : Killed InControl
22 : Killed InControl
23 : Killed InControl
24 : Killed InControl

Phoenix vs InControl – Overview

This page contains complete statistical coverage of the CS2 match between Phoenix and InControl at Dust2.us Group Stage October 24, 2025. Analyze detailed player performance, round breakdown, and map-based metrics.

Statistics include total kills, deaths, assists, ADR (average damage per round), headshot percentage, K/D ratio, and impact ratings. Round-by-round performance data allows you to evaluate momentum shifts and decisive moments.

Map statistics show team efficiency on both sides, clutch success rate, entry frag performance, and economy management. Player comparison tables highlight individual contributions across the series.

These advanced statistics provide a structured and analytical overview of the match, offering insights into tactical execution and competitive performance in CS2 esports.