Phoenix vs FlyQuest RED — CS2 Match Statistics

Phoenix vs FlyQuest RED

CS:GO ESL Challenger League Playoffs

✔ FINISHED October 24, 2025 • 21:00 UTC-04:00

Phoenix vs FlyQuest RED

Match Statistics • October 24, 2025

Game #1

October 24, 2025 - 21:09 (UTC-04:00)

First half

- : -

Second half

- : -

Overtime

- : -

Round History - Game #1

Detailed round-by-round results for Game 1 between Phoenix and FlyQuest RED.

Track the precise tactical momentum and win conditions with this complete round-by-round breakdown on Current Map. Review how Phoenix and FlyQuest RED trade map control, execute economic buys, and secure critical clutch points throughout both halves of this professional series match.

Rounds (full)

Round Score Result Winner
1 : Defused bomb FlyQuest RED
2 : Killed FlyQuest RED
3 : Killed FlyQuest RED
4 : Killed FlyQuest RED
5 : Killed FlyQuest RED
6 : Killed FlyQuest RED
7 : Bomb exploded FlyQuest RED
8 : Defused bomb FlyQuest RED
9 : Defused bomb FlyQuest RED
10 : Bomb exploded FlyQuest RED
11 : Defused bomb FlyQuest RED
12 : Killed FlyQuest RED
13 : Defused bomb FlyQuest RED
14 : Killed FlyQuest RED
15 : Killed FlyQuest RED
16 : Bomb exploded FlyQuest RED
17 : Killed FlyQuest RED
18 : Killed FlyQuest RED

Phoenix vs FlyQuest RED – Overview

This page contains complete statistical coverage of the CS2 match between Phoenix and FlyQuest RED at ESL Challenger League Playoffs October 25, 2025. Analyze detailed player performance, round breakdown, and map-based metrics.

Statistics include total kills, deaths, assists, ADR (average damage per round), headshot percentage, K/D ratio, and impact ratings. Round-by-round performance data allows you to evaluate momentum shifts and decisive moments.

Map statistics show team efficiency on both sides, clutch success rate, entry frag performance, and economy management. Player comparison tables highlight individual contributions across the series.

These advanced statistics provide a structured and analytical overview of the match, offering insights into tactical execution and competitive performance in CS2 esports.