MIBR vs 3DMAX — CS2 Match Statistics
MIBR vs 3DMAX
Map Scores
Detailed map-by-map statistics and halves performance breakdown.
Review the comprehensive map scores and individual round performance breakdowns between MIBR and 3DMAX. This statistical scoreboard tracking captures regular halves data, overtime sequences, and aggregate totals for each selected map in the series.
Map: Inferno
Map: Ancient
Map: Nuke
MIBR vs 3DMAX
Match Statistics • BO3 • April 9, 2026
Map name: Inferno
First half
9 : 3
Second half
4 : 6
Overtime
- : -
Player Stats - Map: Inferno
Detailed player statistics for Map Inferno between MIBR and 3DMAX.
Analyze the complete statistical scoreboard and individual player performance analytics for this competitive esports match. This live data tracker showcases tactical in-game metrics, objective scores, and performance historical indicators for both team rosters during this pro series game.
MIBR
Stats for brnz4n (character • MIBR): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for LNZ (character • MIBR): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for insani (character • MIBR): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for venomzera (character • MIBR): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for kl1m (character • MIBR): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
3DMAX
Stats for Misutaaa (character • 3DMAX): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for Graviti (character • 3DMAX): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for Maka (character • 3DMAX): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for Ex3rcice (character • 3DMAX): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Stats for Lucky (character • 3DMAX): adr, kast, death, kills, assists, headshots, , flash assists, first kills diff.
Round History - Map: Inferno
Detailed round-by-round results for Map Inferno between MIBR and 3DMAX.
Track the precise tactical momentum and win conditions with this complete round-by-round breakdown on Inferno. Review how MIBR and 3DMAX trade map control, execute economic buys, and secure critical clutch points throughout both halves of this professional series match.
Rounds (firsthalf)
| Round | Score | Result | Winner |
|---|---|---|---|
| 1 | 1 : 0 | killed | MIBR |
| 2 | 2 : 0 | killed | MIBR |
| 3 | 2 : 1 | killed | 3DMAX |
| 4 | 2 : 2 | exploded bomb | 3DMAX |
| 5 | 2 : 3 | killed | 3DMAX |
| 6 | 3 : 3 | Stopwatch | MIBR |
| 7 | 4 : 3 | defused bomb | MIBR |
| 8 | 5 : 3 | killed | MIBR |
| 9 | 6 : 3 | killed | MIBR |
| 10 | 7 : 3 | defused bomb | MIBR |
| 11 | 8 : 3 | defused bomb | MIBR |
| 12 | 9 : 3 | killed | MIBR |
| 13 | 10 : 3 | killed | MIBR |
| 14 | 10 : 4 | killed | 3DMAX |
| 15 | 11 : 4 | exploded bomb | MIBR |
Rounds (secondhalf)
| Round | Score | Result | Winner |
|---|---|---|---|
| 1 | 11 : 5 | killed | 3DMAX |
| 2 | 11 : 6 | killed | 3DMAX |
| 3 | 11 : 7 | killed | 3DMAX |
| 4 | 11 : 8 | killed | 3DMAX |
| 5 | 11 : 9 | killed | 3DMAX |
| 6 | 12 : 9 | exploded bomb | MIBR |
| 7 | 13 : 9 | killed | MIBR |
MIBR vs 3DMAX – Overview
This page contains complete statistical coverage of the CS2 match between MIBR and 3DMAX at PGL Playoffs April 9, 2026. Analyze detailed player performance, round breakdown, and map-based metrics.
Statistics include total kills, deaths, assists, ADR (average damage per round), headshot percentage, K/D ratio, and impact ratings. Round-by-round performance data allows you to evaluate momentum shifts and decisive moments.
Map statistics show team efficiency on both sides, clutch success rate, entry frag performance, and economy management. Player comparison tables highlight individual contributions across the series.
These advanced statistics provide a structured and analytical overview of the match, offering insights into tactical execution and competitive performance in CS2 esports.