Zero Tenacity vs Alliance — CS2 Match Statistics

Zero Tenacity vs Alliance

CS:GO ESL Challenger League Playoffs

✔ FINISHED October 16, 2025 • 13:00 UTC-04:00

Zero Tenacity vs Alliance

Match Statistics • October 16, 2025

Game #1

October 16, 2025 - 13:08 (UTC-04:00)

First half

- : -

Second half

- : -

Overtime

- : -

Round History - Game #1

Detailed round-by-round results for Game 1 between Zero Tenacity and Alliance.

Track the precise tactical momentum and win conditions with this complete round-by-round breakdown on Current Map. Review how Zero Tenacity and Alliance trade map control, execute economic buys, and secure critical clutch points throughout both halves of this professional series match.

Rounds (full)

Round Score Result Winner
1 : Killed Alliance
2 : Killed Alliance
3 : Killed Alliance
4 : Killed Alliance
5 : Bomb exploded Alliance
6 : Killed Alliance
7 : Defused bomb Alliance
8 : Bomb exploded Alliance
9 : Bomb exploded Alliance
10 : Killed Alliance
11 : Bomb exploded Alliance
12 : Killed Alliance
13 : Defused bomb Alliance
14 : Killed Alliance
15 : Bomb exploded Alliance
16 : Bomb exploded Alliance
17 : Killed Alliance
18 : Bomb exploded Alliance
19 : Defused bomb Alliance
20 : Killed Alliance

Zero Tenacity vs Alliance – Overview

This page contains complete statistical coverage of the CS2 match between Zero Tenacity and Alliance at ESL Challenger League Playoffs October 16, 2025. Analyze detailed player performance, round breakdown, and map-based metrics.

Statistics include total kills, deaths, assists, ADR (average damage per round), headshot percentage, K/D ratio, and impact ratings. Round-by-round performance data allows you to evaluate momentum shifts and decisive moments.

Map statistics show team efficiency on both sides, clutch success rate, entry frag performance, and economy management. Player comparison tables highlight individual contributions across the series.

These advanced statistics provide a structured and analytical overview of the match, offering insights into tactical execution and competitive performance in CS2 esports.